May 15, 2006, 06:25 AM // 06:25
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#1
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Eeek a caster! Run away!
I think a lot of people going on about how assassins shouldnt tank has caused a lot of this. I know assassins shouldnt tank but that doesnt mean unload your chain then get out. In a lot of situatations however this will be the case. For example against a warrior you dont want to hang around to long. If your hunting a caster however and your chain doesnt kill them stick around. Unless your in imidate danger or you see a warrior running towards you its ok to stay around and finish him off or at least add the extra pressure on a monk!
Ive seen so many people take a monk to within an inch of their life then run away when no one was close allowing the monk to be at full health in seconds!
The fact is people seem to think assassins only dmg is from skills. Yes they are powerful and will do the main load of damage but your normal attacks can deal a lot of dmg as well. Especially if they double and crit! Just because a warrior may do something better doesnt mean no one else can do it.
Please dont flame this with posts about how sins shouldnt tank. Its pretty obvious they shouldnt but going 1v1 with a monk isnt really tanking
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May 15, 2006, 10:11 AM // 10:11
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#3
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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yeah, it was kinda weird seeing a sin when i was on my rit. Had 3 skills for a chain, and two diff shadow steps, kept going in and out without really killing anything
i mean if your warriors are going head to head and what not, why not take advantage of 60 al? espcially monks, because for every heal they heal themsleves with is a heal taken away from their team.
i think mesmers will get really popular to get rid of Aura of displacement though
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May 15, 2006, 10:45 AM // 10:45
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#4
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Ascalonian Squire
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Quote:
Originally Posted by unholy guardian
yeah, it was kinda weird seeing a sin when i was on my rit. Had 3 skills for a chain, and two diff shadow steps, kept going in and out without really killing anything
i mean if your warriors are going head to head and what not, why not take advantage of 60 al? espcially monks, because for every heal they heal themsleves with is a heal taken away from their team.
i think mesmers will get really popular to get rid of Aura of displacement though
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I never find it such a big deal, AoD has a great recycle time - and next time I use it on the mesmer
It's also pretty easy to cover with another enchant - plenty to choose from.
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May 15, 2006, 08:06 PM // 20:06
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#5
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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watch out for mesmers... they hurt :X
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May 15, 2006, 11:50 PM // 23:50
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#7
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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I saw a sin before, i thought he was joking, but he wasn't. He was useing a build where it had
recall
death charge
viper defense
heart of the shadow
shadow refuge
rez
and like 2 deadly arts skills...
i saw him making a lot of smoke, but yet he did almost nothing...
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